/*
    This source file is part of GeNa project.
    Copyright © GeNa project 2008
    For the latest info, see http://code.google.com/p/genaproject/ or  http://lumpyproject.forums-rpg.com

    This program is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    Foobar is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with Foobar.  If not, see <http://www.gnu.org/licenses/>. */

#ifndef MATERIAL_H_INCLUDED
#define MATERIAL_H_INCLUDED

#include <map>
#include <list>
#include <vector>

#include <dom/domMaterial.h>

class Effect;
class Technique;
class ParamBase;
class Pass;

class Material
{
private:
    friend class SamplerParam;

    Effect* effect;
    Technique* technique;
    std::map<std::string, ParamBase*> paramsByName;
    std::list<std::pair<ParamBase*,ParamBase*> > params;

public:
    Material(domMaterialRef material);

    void setupMaterial();
    void cleanMaterial();
    std::vector<Pass*> & getPasses();
};

#endif // MATERIAL_H_INCLUDED

